Volumetric Fog Particle System
In this project, a simple terrain was created in Unity 3D with a volumetric fog particle system. The terrain was designed to showcase the use of a particle system to add a sense of depth and atmosphere to the environment.
The volumetric fog particle system was implemented to create a realistic and immersive experience for the user. The result is a simple yet visually stunning terrain that demonstrates the power of combining terrain creation and particle systems in Unity 3D.
Screenshots
© Saumitra Kapoor.